Index |
499 |
Stereo (cont.) |
T |
triangulation, 75 |
3D image, 2 |
uniqueness constraint, 73 |
3D model, 2 |
Structure from Motion, 39, 78 |
compression, 170 |
Subdivision surfaces, 144, 162 |
visualization, 174 |
Catmull-Clark scheme, 164 |
3D scan, 2 |
Doo-Sabin scheme, 162 |
|
Loop scheme, 165 |
U |
Surface, 147 |
UV coordinates, 143 |
from volumetric image, 456 |
|
interest points, 195 |
V |
keypoints, 195 |
Volume rendering, 457 |
local descriptors, 203 |
Voxels, 151 |
normals, 167 |
|
NURBS surface patch, 149 |
X |
parametric, 147 |
X84 outlier rejection rule, 242 |